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Herschel Yamamoto
Agent-Orange Nabaal Syndicate
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Posted - 2010.04.26 22:22:00 -
[1]
This seems completely unnecessary and rather ill-advised. Lowsec supercaps haven't been invulnerable since 2007, and Doomsdays don't work in lowsec. But if you want to bridge people around, or use them for their basic combat power, why not? They don't change the dynamics of lowsec appreciably.
Not supported.
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Herschel Yamamoto
Agent-Orange Nabaal Syndicate
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Posted - 2010.04.27 03:11:00 -
[2]
Originally by: Liang Nuren People said the same thing when there were no counters at all for supercarriers.
-Liang
And now there are. Shouldn't you be happy?
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Herschel Yamamoto
Agent-Orange Nabaal Syndicate
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Posted - 2010.04.27 03:55:00 -
[3]
Originally by: Liang Nuren
Originally by: Herschel Yamamoto And now there are. Shouldn't you be happy?
Perhaps if they all worked or there wasn't an incentive to use Supercarriers in in low sec... as it stands supercarriers are overpowered in low sec both because of the political landscape and because of game mechanics.
-Liang
The counter to a big, stationary object is a large number of dreadnoughts. Those work in lowsec. You also need to make sure that the ship doesn't get away, so you use a heavy interdictor with a script. Those work in lowsec too. They'll probably target the hictor with their fighters to get away, so you remote rep the hictor. For that you use carriers or logistics ships, both of which work in lowsec.
What precisely are you asking for here? If you need a bigger gang to take down a mom, the recruitment forum is right there on the front page of these boards.
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Herschel Yamamoto
Agent-Orange Nabaal Syndicate
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Posted - 2010.04.27 06:46:00 -
[4]
Originally by: Kazuo Ishiguro If you want to trap anything else, you can use generic equipment that can be carried by virtually any ship. That gives you many more options. Lowsec is free from bubbles, however, and I think it should stay that way.
If you lose anything else, you're out a few hundred million, possibly as much as a couple billion if you pimp it out a whole lot. If you lose a supercapital, you're generally out 20-80 billion. Yeah, I think that should take a bit of special equipment to pull off.
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Herschel Yamamoto
Agent-Orange Nabaal Syndicate
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Posted - 2010.04.27 23:49:00 -
[5]
Originally by: ShahFluffers
Originally by: Herschel Yamamoto You also need to make sure that the ship doesn't get away, so you use a heavy interdictor with a script. Those work in lowsec too. They'll probably target the hictor with their fighters to get away, so you remote rep the hictor. For that you use carriers or logistics ships, both of which work in lowsec.
HICs can't be remote repped while they are using their focus point. Just thought I'd point that out.
Whoops, I thought that was one of the effects taken away by the script. My bad.
Still, if you need rep, just bring two hictors, and trade them off - one scramming, one getting repped up. Cycle times are only 6 seconds with the script, so you can trade pretty quickly if you need to. The point stands, normal fleet stuff works just fine in lowsec.
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